So far, all the level 28 quests have been fairly easy to do, and if they weren't, I've been able to have a friend port to help. Until now. Playing on our Myth characters, I at least expected for us to be able to run them in together and there for...help each other out. No such luck. Heck, I didn't even beat the boss until Ryan was level 30. Reed was level 31 before we were able to defeat the boss. Why is it that the boss and his minion are myth for this quest, yet all they cast is Fire, Ice and Death? And with the available decks out at this level, if my deck didn't lay out JUST right, I was screwed.
And I was screwed. I think I spent over 20 hours fighting them in total. I had to have my minion in, and if it didn't show up with in the first few deck layouts, I was pretty much, again...screwed. My prisms refused to show up, so I was stuck hitting myth on myth, or using my death and ice. If it wasn't for my vampire and ghoul, I would still be trying to beat them. Kash has an advantage over me with Reed, since he has life as a second, and is able to heal. But the mere fact that vampire and ghoul both hit and heal is what made the difference for this battle.
Having played all the other schools up to this point, minus life, which, if I remember correctly, is against Nine Lives, because another friend had a hard time with this, I've never encountered a harder battle. It kind of makes me worry about battles to come. Maybe Myth was the wrong way to go? Oh well, I can't help but like the spells, even if they don't dish out the greatest and highest hits. Definitely a big difference for me from having a GM Storm and Ice.
Oh, and, all for a stupid STUN card?! Ha. :D
8.17.2010
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